Ability profile
Arena Trap Pokemon Ability
Generation
Generation III
Pokémon with ability
3
Effect
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. Flying-type Pokémon and Pokémon in the air, e.g. due to Levitate or Magnet Rise, are unaffected. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Flavor text
Prevents fleeing.
Quick summary
Arena Trap is a main-series ability from Generation III. Open species profiles below to see typings, moves, and community fan rank where available.
Battle context
Generation debut
Generation III
Arena Trap first appeared in Generation III. Compare how newer releases reuse or power up the effect when building themed teams.
Main series
Yes
Arena Trap is used in main-series battles and links to 3 species profiles below.
Fan favorite hub
See which fan favorites share this ability
Open linked Pokémon profiles to view community rank and save counts — context a plain ability listing cannot show.
Put reference data to work
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