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Ability profile

Arena Trap Pokemon Ability

Generation

Generation III

Pokémon with ability

3

Effect

While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. Flying-type Pokémon and Pokémon in the air, e.g. due to Levitate or Magnet Rise, are unaffected. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.

Flavor text

Prevents fleeing.

Quick summary

Arena Trap is a main-series ability from Generation III. Open species profiles below to see typings, moves, and community fan rank where available.

Battle context

Generation debut

Generation III

Arena Trap first appeared in Generation III. Compare how newer releases reuse or power up the effect when building themed teams.

Main series

Yes

Arena Trap is used in main-series battles and links to 3 species profiles below.

3 Pokémon can have Arena Trap in the official dataset.

See which fan favorites share this ability

Open linked Pokémon profiles to view community rank and save counts — context a plain ability listing cannot show.

Put reference data to work

Jump from encyclopedia pages into favorite-pokemon tools.