Ability profile
Magic Guard Pokemon Ability
Generation
Generation IV
Pokémon with ability
10
Effect
This Pokémon is immune to damage not directly caused by a move. For example, this Pokémon takes no damage from from weather, recoil, status ailments, or Spikes, but it still suffers from the Attack cut when burned, and a Life Orb will still power up this Pokémon's moves without damaging it. Anything that directly depends on such damage will also not happen; for example, Leech Seed will neither hurt this Pokémon nor heal the opponent, and Pokémon with a Jaboca Berry or Rowap Berry will not consume the berry when hit by this Pokémon. The following are unaffected: Struggle, Pain Split (whether used by or against this Pokémon), Belly Drum, Substitute, Curse, moves that knock the user out, and damage from confusion. This Pokémon will neither lose nor regain HP if it drains HP from a Pokémon with Liquid Ooze. If this Pokémon is badly poisoned, the poison counter is still increased each turn; if the Pokémon loses this ability, it will begin taking as much damage as it would be if it had been taking increasing damage each turn.
Flavor text
The Pokémon only takes damage from attacks.
Quick summary
Magic Guard is a main-series ability from Generation IV. Open species profiles below to see typings, moves, and community fan rank where available.
Battle context
Generation debut
Generation IV
Magic Guard first appeared in Generation IV. Compare how newer releases reuse or power up the effect when building themed teams.
Main series
Yes
Magic Guard is used in main-series battles and links to 10 species profiles below.
10 Pokémon can have Magic Guard in the official dataset.
Fan favorite hub
See which fan favorites share this ability
Open linked Pokémon profiles to view community rank and save counts — context a plain ability listing cannot show.
Put reference data to work
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