Ability profile
Wonder Guard Pokemon Ability
Generation
Generation III
Pokémon with ability
1
Effect
This Pokémon is immune to damaging moves that are not super effective against it. Moves that inflict fixed damage, such as Night Shade or Seismic Toss, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from weather, a status ailment, or Spikes, is not prevented. This ability cannot be copied with Role Play or traded away with Skill Swap, but it can be copied with Trace, disabled with Gastro Acid, or changed with Worry Seed. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap. If this Pokémon has a Substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
Flavor text
“Super effective” hits.
Quick summary
Wonder Guard is a main-series ability from Generation III. Open species profiles below to see typings, moves, and community fan rank where available.
Battle context
Generation debut
Generation III
Wonder Guard first appeared in Generation III. Compare how newer releases reuse or power up the effect when building themed teams.
Main series
Yes
Wonder Guard is used in main-series battles and links to 1 species profiles below.
Fan favorite hub
See which fan favorites share this ability
Open linked Pokémon profiles to view community rank and save counts — context a plain ability listing cannot show.
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